Senior Environment Artist (LionGameLion, Zagreb, Croatia)

Art – Stockholm

This position is no longer active

Either the position was filled, or the ad has expired. Please have a look at some of our current job openings:

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As an Environment Artist you will enjoy artistic ownership of gameplay levels, pushing your aesthetic and technical skills to the fullest. Your interest lies foremost with creating realistic worlds, exteriors and interiors, as well as nature. You thrive in an environment where you continually use your ability to multi-task and communicate with colleagues within several different disciplines.

Responsibilities:

  • Modeling, texturing and creating collision
  • Implementation of environmental assets
  • Being able to follow references, concepts, and art direction, while also having the initiative to take the work further independently
  • Responsibility for the full scope of the level environment. Participate and communicate with peers, managers and vendors
  • Work closely with the team to ensure that quality is consistent and cohesive

To be successful in this position you have:

  • Excellent experience in Maya and/or Modo, Photoshop and/or Quixel and/or Substance Painter and Z-Brush and/or 3D Coat
  • Experience with PBR is a plus
  • An ability to work in a team, communicate well and being proactive
  • Thorough understanding of architecture and nature
  • Great with time estimations, assessments and prioritizing

Highly desirable:

You have at least 3 years experience working as a 3D artist within the games industry or equivalent. You have an understanding of real-time graphics and have preferably worked on at least one released title. You have a proven and strong artistic skill set, a good sense of scale and proportions, materials and color/light and are a hands-on person with good communication skills. You will be fluent in English, both verbally and in writing.

Still reading? Great! We offer you a position at a dynamic and rapidly growing company where we live and die by gameplay. While we grow, we want you to grow with us and to evolve in your professional development and make our games kick-ass within the gaming industry.

Sounds good? Then we can’t wait to see your resumé and meet you!

Stockholm

Regeringsgatan 38
111 56 Stockholm
Directions

info@starbreeze.com +46 8 209 208

Why work at Starbreeze?

  • Producer Centric Organization

    The organisation is build around, and with, the production team in the center, surrounded with the other departments to enable the creation of kick-ass games.

  • In the forefront of technology

    Developing games and hardware for VR, do we need to say more?

  • Bank robbers, zombies, who knows what's coming next...

    We take ownership of the IP's we work with and have the future lined up with the worlds largest brands in production.

Culture... or is it a lifestyle?

Do you recognise yourself in the following description? If so you could be one of us!

Team Oriented – we value trust and openness; clear communication and the team result trumps the individuals performance.

Ownership – we are committed to delivering excellence, including holding ourselves and others accountable. We get sh*t done.

Solution Minded – we always present solutions, based on analysis of identified problems.

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