Animator

Starbreeze is now looking for a talented and highly motivated Animator to join our award-winning team in Stockholm, for the next generation of Payday.

As an Animator at Starbreeze, you will be responsible for bringing to life a wide variety of characters while making stunning animations that are both fluid and responsive... You will be part of a creative team generating highly polished animations. You will assist in the design of the project by providing pre-visualization animations for gameplay elements as well as evolve and refine motion for characters, weapons, vehicles, and environmental objects.

Responsibilities:

  • Collaborate with the Animation Director, Tech Animation, Tech Art, Design and Art teams to visualize and create high-quality animations and compelling animation systems.
  • Optimize animations to meet technical constraints and make any changes that are requested based on the artistic direction.
  • Create animations from realistic Mocap based movements and / or high stylized hand-keyed motions depending on the needs of the project.
  • Understand, capture and manipulate Mocap for in-game animation systems
  • Work alongside with Design, Code, and your Peers to solve proactively any potential animation related  issues to deliver content on time
  • Estimate the time required to carry out your own tasks and manage time to meet deadlines.
  • Carry out all other related tasks

Must Have:

  • 3+ years’ experience in the game industry, specifically associated with character and object animation.
  • A good understanding and application of both keyframe and performance capture animation in a real-time environment.
  • Technical experience working with game engines and game animation implementation
  • Good knowledge and comfortable with the animation principles
  • Deep understanding of anatomy and human kinetic
  • Good knowledge of Maya and / or Motionbuilder as well as Unreal Engine 
  • Ability to adapt to technical dependencies and engine limitations
  • Excellent organizational, teamwork, and communication skills

Good to Have:

  • Shipped 2+ titles as an animator
  • Experience with facial animation 
  • We also consider storyboarding skills as strong positives. 

Still reading? Good...because here’s the good part of this job ad: We offer you a position at a company where we value empowerment, agility and ownership.  While we evolve we want you to grow with us and to develop as a professional.

Sounds good? Then we can’t wait to see your CV and portfolio and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Send your application with a resumé, portfolio and cover letter in English. All applications must include a portfolio and resumé to be considered.

 

Or, know someone who would be a perfect fit? Let them know!

Department

Stockholm

Regeringsgatan 38
111 56 Stockholm Directions info@starbreeze.com +46 8 209 208 View page

What makes it Starbreeze?

  • Progress through commitment and collaboration

    At Starbreeze we believe in enabling and supporting our colleagues to be successful.

  • Alignment around the product

    Game development is the heartbeat and we are continuously evolving how all teams and members can be an efficient part.

  • We are in it for the long run.....

    At Starbreeze we value everyone´s engagement and with quality in mind, we rely on everyone´s input in planning and to define the ports of our games.

Culture... or is it a lifestyle?

Do you recognise yourself in the following description? If so you could be one of us!

Team Oriented – we value trust and openness; clear communication and the team result trumps the
individuals performance.

Ownership – we are committed to
delivering excellence, including holding ourselves and others accountable. We
get sh*t done.

Solution Minded – we always present solutions, based on analysis of identified problems.


Already working at Starbreeze?

Let’s recruit together and find your next colleague.

email
@starbreeze.com
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