Senior Environment Artist

Do you want to work with an award-winning team by creating environment art for Payday, one of the most iconic and recognized brands in the games industry?

As Senior Environment Artist you will be part of a team that creates and develops level's in-game assets. This puts demand on technical knowledge and performance as well as visual quality and experience. The role requires you to be able to multi-task and possess good communication skills both spoken and written.

You should be able to work effortlessly in a team, but also be self-driven and motivated to be able to take your specific area and drive it with minimum inputs if necessary.

Job Tasks:

  • Modeling, texturing, and implementation of in-game models;
  • Working with shaders and content setup;
  • Being able to follow references, concepts, and art direction while also having the initiative to take the work further independently;
  • Identifying functional and technical aspects of real-life assets;
  • Participate in design choices and communicate with peers, managers, and vendors;
  • Work closely with the team and seniors to ensure that quality is consistent and cohesive;

Must have:

  • At least 6+ years of experience working as a 3D artist within games
  • Experience from working on at least 2+ released AAA games
  • A great sense of scale and proportions, materials, color, and light
  • Fluent in English with excellent communication skills, both verbally and in writing
  • You are great at articulate asset creation process and provide the right critical feedback
  • Great experience and knowledge working with shaders, pipeline, and PBR
  • Knowledge and interest in both technical setups and mechanical functions
  • Proven knowledge of asset creation, in-game model, UV layout, LODs, Collision as well as Level Art and Layout
  • Great understanding of real-time graphics with proven experience in creating realistic looking assets and levels

To be successful in this position:

  • Have an expert understanding of game production and have a proven ability to problem-solve
  • Strong artistic skill set, a good sense of scale and proportions, materials, color, and light
  • Familiar with project management software, e.g. Jira, Confluence and Shotgrid
  • Great with time estimations, assessments, and prioritizing
  • Well versed with Maya, Z-brush, and Photoshop
  • Great knowledge in Substance Designer and Painter
  • Experience in working with photogrammetry
  • Good understanding of modular and unit-based modeling
  • Experience working with Unreal, Unity, or similar game engine
  • Ability to work in a team, communicate well, and being proactive

We recommend that you apply as soon as possible, as interviews are held continuously. Send your application with a resume and portfolio in English. All applications must include a portfolio to be considered.


Still reading? Good...because here’s the good part of this job ad: We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional. We also believe in having fun. We have game consoles and arrange after work activities along with annual parties and events.

What more do we offer?

  • Competitive salaries with yearly reviews
  • Yearly wellness benefit
  • Referral bonuses
  • 6 weeks paid vacation per year
  • Pension on top of salary, ≈50% above collective agreement standard
  • Relocation support if you move from abroad
  • Ideal office location in central Stockholm

Sounds good? Then we can’t wait to see your CV and portfolio and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Send your application with a resumé, portfolio and cover letter in English. All applications must include a portfolio and resumé to be considered.

At Starbreeze we value diversity and inclusion. We welcome you as who you are, no matter where you are from or what games you play.

Or, know someone who would be a perfect fit? Let them know!



Regeringsgatan 38
111 56 Stockholm Directions +46 8 209 208 View page

What makes it Starbreeze?

  • Progress through commitment and collaboration

    At Starbreeze we believe in enabling and supporting our colleagues to be successful.

  • Alignment around the product

    Game development is the heartbeat and we are continuously evolving how all teams and members can be an efficient part.

  • We are in it for the long run.....

    At Starbreeze we value everyone´s engagement and with quality in mind, we rely on everyone´s input in planning and to define the ports of our games.

Culture... or is it a lifestyle?

Do you recognise yourself in the following description? If so you could be one of us!

Team Oriented – we value trust and openness; clear communication and the team result trumps the
individuals performance.

Ownership – we are committed to
delivering excellence, including holding ourselves and others accountable. We
get sh*t done.

Solution Minded – we always present solutions, based on analysis of identified problems.

Already working at Starbreeze?

Let’s recruit together and find your next colleague.


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