Senior Producer / Product Owner (New Project)
As a Senior Producer you’ll be leading the game team on a new unannounced AAA project. You will own and ensure delivery on the product vision, whilst leading and inspiring a diverse team from pre-production to post launch.
Please note, this role must be based in Stockholm with a minimum of 3 days per week in the office.
Responsibilities:
- Overall ownership of the product vision for a new unannounced AAA console game; maintaining and updating this throughout the development cycle to reflect changes in scope, technical constraints, emergent work, stakeholder requirements, etc.
- Ensure product vision remains clear to all stakeholders; including development, marketing, publishing, central/support teams, executive staff, external partners, and consumers.
- Provide guidance and direction to ensure a high quality delivery of the product vision to all relevant teams and individuals.
- Collaborate with the team to help scope the game to keep it on time, on budget and high quality.
- Collaborate with craft leaders to build and inspire a high functioning team.
- Define quality best practices and standards for the team and ensure adherence to them, setting delivery goals that prioritize the quality of the work and overall product.
- Work with Quality Assurance to quantify and qualify the quality of the product at each milestone.
- Represent your product and franchise by actively participating in multi-year tactical and strategic product business planning.
- Partner with Analytics and Product Owners to ensure key KPIs are defined and monitored, and drive product and development directions using these.
- Build, foster and grow partnerships with externals; including first parties, licensors, and associates parties.
- Build, foster and grow partnerships with internal service and central teams; including Publishing, Marketing, QA, and Studio management and leadership groups.
Must have:
- Extensive experience as a Producer on AAA console projects.
- Experience building high-functioning, quality-driven teams.
- Excellent verbal and written communication, multi-tasking, and scheduling skills.
- Strong time management skills with the ability to multitask across disciplines, assess risk, define priorities, and resolve problems while meeting deadlines.
- Deep knowledge of game development; including team dynamics, common development hurdles, game engines, development milestones, etc.
- Strong working knowledge of at least one bug-tracking software solution and MS Office.
- Player first mentality.
Good to have:
- Experience with online multiplayer live service games.
- Familiarity with Agile and other traditional project management methodologies.
- Hands-on development experience in any development area; art, design, programming, QA, etc.
Still reading? Good, because here’s the best part:
We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional.
What more do we offer?
- Competitive salaries with annual reviews
- Private medical insurance
- Annual wellness benefit
- Referral bonuses
- Long term incentive bonus scheme
- Pension on top of salary (≈50% above collective agreement standard for Sweden employees)
- Relocation support if you move from abroad to Stockholm
- Ideal office location in central Stockholm
- Massage sessions once a month in the Stockholm office
Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.
Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.
- Crew
- Production
- Locations
- Stockholm
- Remote status
- Hybrid
What makes it Starbreeze?
-
Progress through commitment and collaboration
At Starbreeze we believe in enabling and supporting our colleagues to be successful. -
Alignment around the product
Game development is the heartbeat and we are continuously evolving how all teams and members can be an efficient part. -
We are in it for the long run.....
At Starbreeze we value everyone´s engagement and with quality in mind, we rely on everyone´s input in planning and to define the ports of our games.
One Team. A Multitude of Skills.
Do you recognise yourself in the following description? If so you could be one of us!
Smarter Together – We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
Accountability – We are committed to
delivering excellence, including holding ourselves and others accountable. We get sh*t done.
Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.
Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine
About Starbreeze
Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.
For more information, please visit www.starbreeze.com
Senior Producer / Product Owner (New Project)
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