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Senior Technical Artist på Enterspace VR

Enterspace creates premium VR entertainment for people seeking thought-provoking, captivating and social experiences. We establish experience centers worldwide that offer best-in-class content, technology and customer service in a sophisticated setting where entertainment and food and beverages are offered. 

We are a subsidiary of Starbreeze, an independent creator, publisher and distributor of premium entertainment products. Our experience centers in premium locations in Stockholm and Dubai feature both our inhouse Enterspace content series as well as a portfolio of experiences from Starbreeze. While fully owned by Starbreeze, we operate with a high level of independence with a single mission - to offer social and virtual experiences for people seeking to explore the best of all worlds. 

Right now we are looking for a Senior Tech Artist for VR.

As senior tech artist at Enterspace, you will be part of building our vision of what mankind's exploration of the solarsystem will be like, a few hundred years from now. You will work with a small team of artists, tech artists and developers, led by our Producer, to create a series of episodes, short 20-30 minute stories, set in the Enterspace universe. 

To be successful, you should;

  • Be experienced in Unreal Engine 4.
  • Be a good visual artist across a range of tools and techniques. 
  • Be curious, strive to be different, and have a vision. 
  • Be able to prioritize and make hard decisions about when to move on.
  • Be a good communicator.

Your job duties will include;

  • Hands-on engaging in all phases of development including concept, production and updates
  • Providing guidance and leadership in every aspect of the content creation pipeline
  • Improving and maintaining the art production workflow, and making decisions about which art packages and tools a studio should use
  • Ensuring your own and the team's art assets can be easily integrated into our projects without sacrificing the artistic vision or exceeding the platform’s technical limits
  • Leading efforts in material creation, including making materials for characters, environment assets and vehicles as well as creating visual effects
  • Initiating optimization processes by using diagnostic tools to examine current content and identifying areas for improvement
  • Investigating new techniques, implementing them and training the team

Apply by sending your resume and an up to date portfolio.

Apply for this job

Or, know someone who would be a perfect fit? Let them know!


Regeringsgatan 38
111 56 Stockholm Directions info@starbreeze.com +46 8 209 208

Why work at Starbreeze?

  • Producer Driven Organization

    The organisation is build around, and with, the production team in the center, surrounded with the other departments to enable the creation of kick-ass games.

  • In the forefront of technology

    Developing games and hardware for VR, do we need to say more?

  • Bank robbers, zombies, who knows what's coming next...

    We take ownership of the IP's we work with and have the future lined up with the worlds largest brands in production.

Culture... or is it a lifestyle?

Do you recognise yourself in the following description? If so you could be one of us!

Team Oriented – we value trust and openness; clear communication and the team result trumps the individuals performance.

Ownership – we are committed to delivering excellence, including holding ourselves and others accountable. We get sh*t done.

Solution Minded – we always present solutions, based on analysis of identified problems.

Already working at Starbreeze?

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