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Lead Character Artist

In a FPS Co-op, it is great to have a variety of skills, but they count for nothing if the most crucial attribute is absent. Leadership. If you agree, then this might just be the job for you! Starbreeze is now looking for a Lead Character Artist to join our award-winning team in Stockholm.

As the outstanding communicator and organizer you are you will as the lead character artist be responsible for managing character art production, supervising the character art team and reviewing all character art content production towards AAA delivery. You will be an accomplished production-focused character artist with a proven track record in the game industry and an excellent creative and technical ability. To accomplish this you will work closely with Art Director, Art Manager and Producers to meet deadlines and product vision.

Job tasks:

  • Help the team technically and artistically to carry out the art director’s vision
  • Work closely with outsorcing managers and level designers to ensure that the worlds the artists build not only look good, but also are functional game play spaces
  • Ensure that art assets are delivered according to the product requirements
  • Support the development of employees in the team
  • Manage employees’ skills, and continue to develop processes, methods, and workflows

You have at least 5 years in the industry and a strong knowledge of the latest tools in game creation process (Substance, QUIXEL, Zbrush etc). You have the ability to lead teams and communicate fluently and efficiently with other departments. You communicate fluently in English both verbally and in writing.

To be successful in this position you

  • Strong knowledge in Maya (or similar) and Photoshop
  • Strong Knowledge in PBR shading
  • Superb knowledge in normal map creation/baking process
  • Deep understanding of Game Engines and dedicated platforms budget requirements
  • Be able to inspire and motivate a large team of creative talent
  • Have excellent communication skills, including tact and diplomacy
  • Have conflict resolution and problem-solving skills

Portfolio:

  • Your portfolio must be provided through a website

Still reading? Great, because here comes the good part bit:
We offer you a position at a dynamic and rapidly growing company where we live and die by gameplay. While we grow, we want you to grow with us and to evolve in your professional development and make our games kick-ass within the gaming industry.

Sounds good? Then we can’t wait to see your CV and meet you.
We recommend you to apply as soon as possible; selection and interviews are held continuously. Send your application with a resumé, portfolio and a personal letter in English. All applications must include a resumé and personal letter to be considered.

Apply for this job

Or, know someone who would be a perfect fit? Let them know!

Department

Stockholm

Regeringsgatan 38
111 56 Stockholm Directions info@starbreeze.com +46 8 209 208

Why work at Starbreeze?

  • Producer Driven Organization

    The organisation is build around, and with, the production team in the center, surrounded with the other departments to enable the creation of kick-ass games.

  • In the forefront of technology

    Developing games and hardware for VR, do we need to say more?

  • Bank robbers, zombies, who knows what's coming next...

    We take ownership of the IP's we work with and have the future lined up with the worlds largest brands in production.

OUR CULTURE

Do you recognise yourself in the following description? If so you could be one of us!

 

Team Oriented – we value trust and openness; clear communication and the team result trumps the individuals performance.

Ownership – we are committed to delivering excellence, including holding ourselves and others accountable. We get sh*t done.

Solution Minded – we always present solutions, based on analysis of identified problems.

Already working at Starbreeze?

Let’s recruit together and find your next colleague.

email
@starbreeze.com
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