Experienced UX Designer (Project Baxter)
We are hiring an Experienced UX Designer to join our Project Baxter team as we head into full production. As a UX Designer, you will work closely with technical and creative leadership to design and develop UX solutions. You will engage in every stage of the process, from early concept to implementation. As an Experienced team member, you will be expected to produce work at a higher level, act mostly autonomously, and on occasion provide support and guidance to less experienced colleagues.
Project Baxter is a cooperative action game set in the world of Dungeons & Dragons®. Inspired by our love of tabletop RPGs and built from the ground up in Unreal Engine 5, we will embrace cutting edge technology to create entertaining and emergent gameplay scenarios.
Please note, this role must be based in Stockholm with a minimum of 3 days per week in the office.
Responsibilities
Advocate as the voice of the player, challenging the status quo and building consensus within a rapidly changing and multi-disciplinary environment.
Work with an iterative design process, delivering wire-frame flows and solutions to support gameplay features and product goals (Such as Menu, HUD design.)
Prototype and develop user-centered designs. Gather, evaluate and incorporate feedback from users and stakeholders.
Push usability through methodical analysis and a profound understanding of player behavior.
Facilitate cross functional workshops and drive user insight activities.
Requirements:
UX design work experience within the games industry.
Good knowledge of UX principles and collaborative design processes.
Excellent written, verbal and visual communication skills.
A passion for games and user interface design.
Experience prototyping in software such as Figma, Adobe XD.
Nice to have:
Proficient in 2D art packages such as Adobe Photoshop, Illustrator and/or After Effects.
Visual design skills with a good understanding of layout, typography, iconography and motion graphics.
Experience working on multiple platform games.
Experience working with design for games with live service.
To be successful in this position, you are:
Fanatical about crafting immersive player experiences with great usability.
Comfortable working within an agile work environment and a true team player.
Pragmatic mindset.
Proactive and solution driven.
Still reading? Good, because here’s the best part:
We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional.
What more do we offer?
Competitive salaries with annual reviews
Private medical insurance
Annual wellness benefit
Referral bonuses
Pension on top of salary (≈50% above collective agreement standard for Sweden employees)
Relocation support if you move from abroad to Stockholm
Ideal office location in central Stockholm
Massage sessions once a month in the Stockholm office
Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.
Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.
What makes it Starbreeze?
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Progress through commitment and collaboration
At Starbreeze we believe in enabling and supporting our colleagues to be successful. -
Alignment around the product
Game development is the heartbeat and we are continuously evolving how all teams and members can be an efficient part. -
We are in it for the long run.....
At Starbreeze we value everyone´s engagement and with quality in mind, we rely on everyone´s input in planning and to define the ports of our games.
One Team. A Multitude of Skills.
Do you recognise yourself in the following description? If so you could be one of us!
Smarter Together – We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
Accountability – We are committed to
delivering excellence, including holding ourselves and others accountable. We get sh*t done.
Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.
Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine
About Starbreeze
Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.
For more information, please visit www.starbreeze.com
Experienced UX Designer (Project Baxter)
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