Art is a broad spectrum within game development. For us and our teams, this encapsulates concept, environment, character lighting, VFX, weapon, vehicle, prop, outsource and finally technical art. Our teams work in concert throughout production to make stunning artwork which eventually realizes into the final look and feel that players love about our games. We use the latest technologies and are no strangers to pushing the limits of art to make beautiful, memorable experiences.
One Team. A Multitude of Skills.
Do you recognise yourself in the following description? If so you could be one of us!
Smarter Together– We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
Accountability – We are committed to delivering excellence, including holding ourselves and others accountable. We get sh*t done.
Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.
Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine
What makes it Starbreeze?
Progress through commitment and collaboration
At Starbreeze we believe in enabling and supporting our colleagues to be successful.
Alignment around the product
Game development is the heartbeat and we are continuously evolving how all teams and members can be an efficient part.
We are in it for the long run.....
At Starbreeze we value everyone´s engagement and with quality in mind, we rely on everyone´s input in planning and to define the ports of our games.
Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.