Lead Gameplay Programmer (Project Baxter)
We are looking for a Senior Gameplay Programmer II to lead our Project Baxter programming team here in Stockholm.
This is a crucial member of the project and overall tech teams. You will lead by example by guiding, coaching and mentoring the Gameplay Programming team, whilst also taking on some tasks yourself across many different aspects of a game; be it player movement, weapon systems, sound implementation, network, support systems, game state machines, controllers and more.
Furthermore, you are a team player that embraces the idea of working across disciplines to reach the goals set by Production towards the creation of a high quality product.
Project Baxter is a cooperative action game set in the world of Dungeons & Dragons®. Inspired by our love of tabletop RPGs and built from the ground up in Unreal Engine 5, we will embrace cutting edge technology to create entertaining and emergent gameplay scenarios. Project Baxter is set to launch on all major platforms in 2026.
Please note, this role must be based in Stockholm with a minimum of 3 days per week in the office.
Responsibilities:
Lead the Gameplay Programming team on Project Baxter by providing feedback, guiding, coaching and mentoring the team;
Take on more challenging programming tasks yourself across many different aspects of a game; be it player movement, weapon systems, sound implementation, network, support systems, game state machines, controllers and more;
Act as Gameplay Programming point of contact within the project and towards Production communicating progress and foreseeing and resolving any future issues;
Collaborate with other craft Leads to drive towards our product goals.
Requirements:
Multiple years of proven experience in a similar Senior/Lead role on a AA+ game project;
Proven experience working with Unreal Engine 4 and/or 5;
Experience providing feedback, guiding, coaching and mentoring less experienced programmers.
Nice to have:
Experience working on an online co-op game.
Still reading? Good, because here’s the best part:
We offer you a position at Sweden’s oldest independent game development studio where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional.
What more do we offer?
Competitive salaries with annual reviews
Private medical insurance
Annual wellness benefit
30 days of paid vacation per year
Occupational pension ≈50% above collective agreement standard
Referral bonuses
Free monthly massage sessions in the office!
Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.
Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.
- Crew
- Programming
- Locations
- Stockholm
- Remote status
- Hybrid
What makes it Starbreeze?
-
Progress through commitment and collaboration
At Starbreeze we believe in enabling and supporting our colleagues to be successful. -
Alignment around the product
Game development is the heartbeat and we are continuously evolving how all teams and members can be an efficient part. -
We are in it for the long run.....
At Starbreeze we value everyone´s engagement and with quality in mind, we rely on everyone´s input in planning and to define the ports of our games.
One Team. A Multitude of Skills.
Do you recognise yourself in the following description? If so you could be one of us!
Smarter Together – We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
Accountability – We are committed to
delivering excellence, including holding ourselves and others accountable. We get sh*t done.
Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.
Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine
About Starbreeze
Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.
For more information, please visit www.starbreeze.com
Lead Gameplay Programmer (Project Baxter)
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