Senior Sound Designer (Project Baxter)
Starbreeze is looking for a Senior Sound Designer to join our Project Baxter team in Stockholm to help build great audio experiences for our games today and in the future!
Role:
As a Senior Sound Designer you’ll support our games vision by creating high quality, innovative and immersive audio experiences and soundscapes through creative and technical excellence. Aiming to evoke emotions through contributing to and elevating the games pace, tone and style. You will create audio assets through manipulating and editing recordings, pre-recorded material and synthesizers. You will help bring characters to life through casting and directing voice actors to fulfill the character designs.
Seniority:
As a Senior member of our studio, you will be expected to contribute at a more advanced level, whilst also guiding and mentoring less experienced colleagues. You will also collaborate with peers and other departments to achieve optimal outcomes and solutions, and bring audio perspective into cross-departmental discussions and look at how audio can aid our ideas and products.
Project:
Project Baxter is a cooperative action game set in the world of Dungeons & Dragons®. Inspired by our love of tabletop RPGs and built from the ground up in Unreal Engine 5, we will embrace cutting edge technology to create entertaining and emergent gameplay scenarios. Project Baxter is set to launch on all major platforms in 2026.
Please note, this role must be based in Stockholm with a minimum of 3 days per week in the office.
Responsibilities:
Work closely with the audio team to design and produce original audio content which delivers gameplay immersion and elevates the player experience.
Collaborate with the narrative department on the style and tone of VO scripts and character design.
Cast, direct and record voice actors in collaboration with other departments.
Champion audio direction, advocate audio excellence and deliver on set expectations.
Collaborate with design, narrative, art, animation and programming teams to provide input and direction to achieve interactive sound, VO and music.
Collaborate alongside peers and other departments to proactively solve any potential audio related issues to deliver features on time.
Creating, maintaining and improving audio workflows and pipelines.
Working with sound designers, programmers and other stakeholders to drive and develop features and systems based on creative vision, current as well as future needs.
Implement audio assets using Wwise, Unreal Engine and proprietary tools.
May be assigned a lead role overseeing certain aspects or the entirety of the project.
Mentor, guide and train junior sound designers.
Requirements:
Solid experience as a sound designer in game development.
Passionate about the audio experience and committed to a cross-discipline and playtest-driven development environment.
Great knowledge of Wwise and strong competence with Unreal Blueprints.
Fluency with common DAWs with a strong understanding of game audio, game platform limitations and performance optimization.
Experience with studio and field recording, signal flow, processing and mixing.
Comprehensive knowledge of sound design and all stages involved in delivering a crafted aural experience in-game.
Interview Process
30 minute video call with a member of our Talent Acquisition team
1 hour video call with our Audio Director
1 hour video call with two members of the Audio team
1 hour video call or onsite visit with two members of the project team
About Starbreeze
At Starbreeze, we believe games are more than just entertainment—they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.
What more do we offer?
Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.
Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.
Unique perks such as free monthly office massages, weekly DnD club and other fun activities!
Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.
Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.
What more do we offer?
-
Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.
-
Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.
-
Unique perks such as free monthly office massages, weekly DnD club and other activities.
One Team. A Multitude of Skills.
Do you recognise yourself in the following description? If so you could be one of us!
Smarter Together – We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
Accountability – We are committed to
delivering excellence, including holding ourselves and others accountable. We get sh*t done.
Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.
Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine
About Starbreeze
Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.
For more information, please visit www.starbreeze.com
Senior Sound Designer (Project Baxter)
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