Senior Game Designer (PAYDAY)
We are hiring a Senior Game Designer to join our PAYDAY team. We are looking for a generalist in this role to be responsible for all aspects of the game’s systems and features, and help us continue to evolve the PAYDAY 3 experience and shape the future of the PAYDAY franchise.
As a Senior member of our studio, you will be expected to contribute at a more advanced level, whilst also guiding and mentoring less experienced colleagues. You will also collaborate with peers and other departments to achieve optimal outcomes and solutions, and bring the Design team’s perspective into cross-departmental discussions.
Please note that this role must be based in Stockholm with Tuesday, Wednesday and Thursday as set office days.
Responsibilities:
Continue to evolve the PAYDAY 3 experience and shape the future of the PAYDAY franchise through development of new, and iteration of previous, mechanics, systems and features;
Work in close collaboration with other teams to prototype and implement features;
Take designs through a full development cycle from concept to release;
Work with our Community, Analytics and Production teams to use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design;
Guide, coach and mentor less experienced colleagues.
Requirements:
- Extensive experience as a generalist Game Designer, including experience with multiple of the following:
Player
Weapon
Enemy/NPC AI
Meta
Economy
Progression
Experience as a generalist Game Designer for at least one full game development cycle, from pre-production to post-release, preferably on an action game;
Experience leading small/feature teams in short-term projects;
Experience working with player data and analytics;
Experience working on a live game;
Experience working in Unreal Engine;
Strong design documentation skills;
Enjoys working with hands-on prototypes, documentation and brainstorming;
Effective and productive in communicating with colleagues in a constructive and collaborative way;
Experience guiding, coaching and mentoring less experienced colleagues.
Nice to have:
Experience working on an FPS title;
Familiarity with the PAYDAY franchise.
Interview process:
30m introductory Google Meet call with a member of our Talent Acquisition team
1h Google Meet call with our Studio Design Director and Senior Producer
1h onsite meeting (for those that are local) with our Senior Producer and Senior Level Designer
About Starbreeze
At Starbreeze, we believe games are more than just entertainment—they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.
What more do we offer?
Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.
Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.
Unique perks such as free monthly office massages, weekly DnD club and other fun activities!
Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.
Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.
- Team
- Game Design
- Locations
- Stockholm
- Remote status
- Hybrid
What more do we offer?
-
Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.
-
Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.
-
Unique perks such as free monthly office massages, weekly DnD club and other activities.
One Team. A Multitude of Skills.
Do you recognise yourself in the following description? If so you could be one of us!
Smarter Together – We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
Accountability – We are committed to
delivering excellence, including holding ourselves and others accountable. We get sh*t done.
Enable Creativity – We use fun, passion and play to explore new ideas and possibilities.
Learn and Develop – When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine
About Starbreeze
Starbreeze is an independent developer, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, London, Barcelona and Paris. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm.
For more information, please visit www.starbreeze.com
Senior Game Designer (PAYDAY)
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